LOOKING: Methods for Observing Human Experience
26
EVALUATIVE RESEARCH
System Usability Scale
A short survey for quantifying feedback from
subjective assessments of usability
THE WAY PEOPLE feel when using something is just as important as
how they use it. In order to effectively evaluate a design, then, you
may need to measure people’s subjective and objective feedback of
an experience. To ensure reliability, the System Usability Scale (SUS)
provides a good option. It is a freely available questionnaire originally
developed by John Brooke for Digital Equipment Corporation. The
SUS uses the Likert Scale, which asks participants to evaluate each
question by choosing between ve attitude responses, ranging from
“Strongly Disagree” to “Strongly Agree.” This is a particularly effective
way of benchmarking a given design against later iterations, and is
highly versatile across many product and service realms.
To score the SUS, rst subtract one point from the user response for
each odd-numbered item. Then, for even-numbered items, subtract
the user response from ve. This scales all values from zero to four,
with a four being the most positive response. Finally, add up the con-
verted responses and multiply the total by 2.5. Any score above 68 is
considered above average.
LOOKING
System
Usability Scale
MAKING
Schematic
Diagramming
A SAMPLE COMBINATION: This is a good sequence of methods for benchmarking
the usability of a current design. It also helps you envision improvements.
LOOKING
Think-Aloud
Testing
UNDERSTANDING
Afnity
Clustering